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Adventure Reframing

Mental technique of reframing mundane or difficult tasks as adventures or missions to increase intrinsic motivation and enjoyment

Decision Rule

When facing resistance to doing necessary tasks, ask 'How can I make this feel like an adventure?' and adjust language accordingly

How It Works

Taps into childlike curiosity and play instincts, making tasks feel optional and engaging rather than obligatory and boring

Failure Modes

Overusing the technique until it loses effectiveness

Choosing adventure framing for genuinely unpleasant tasks where honesty is better

Using it to avoid addressing why certain tasks feel so resistance-inducing

Example Decision

Instead of 'I have to find my laptop' which feels like a chore, reframe as 'Mission: locate the missing laptop' which creates excitement and energy for the search.